Category: Open Innovation

VR, it’s not just for gaming. See how it can train our workforce.

Meet five teams creating virtual experiences for real-life career skills.

Exploring new frontiers in mental health with Apple’s ResearchKit

This week, we announced BiAffect, a new ResearchKit study for bipolar disorder, as the winner of the Mood Challenge.

Alexa, how can you help people living with diabetes?

As voice recognition technology (VRT) becomes a part of everyday life, healthcare companies have a new role to play.

What we’re working on: Bringing VR & AR to education

We are working with the U.S. Department of Education to stimulate the market for educational simulations that teach students career skills.

What we’re working on: Advancing high school makerspaces

We worked with the U.S. Department of Education to bring the maker movement to nearly 650 high schools across the country.